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Category: Game Dev

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Cross-vendor Mesh Shading for the Vulkan API is now here

By Liam Dawe,
Today the Vulkan API specification 1.3.226 was released and it brings with it an exciting new extension with VK_EXT_mesh_shader.

W4 Games formed to help developers using Godot Engine

By Liam Dawe,
Here's a very interesting development for the world of the open source Godot Engine, as a new company named W4 Games has been formed to push it further than ever before.

Open source game development advances with Godot Engine 3.5 out now

By Liam Dawe,
Godot Engine, the free and open source full game development engine has a big new release available with version 3.5.

Unreal Engine 5 editor quietly gets a proper Linux version

By Liam Dawe,
I'm not entirely sure when this went live but it appears that Epic Games have finally released a full proper download of Unreal Engine for Linux developers.

Epic Games now supporting the O3D Foundation and Open 3D Engine

By Liam Dawe,
The O3D Foundation, who oversee the free and open source Open 3D Engine, have announced that Epic Games are now officially one of their supporters.

Unity to 'merge' with ironSource with a buzzword salad press release

By Liam Dawe,
Unity Technologies, the company behind ridiculously popular proprietary game engine Unity has announced a merger with another company called ironSource which is raising some eyebrows.

Devs are discovering the Steam Deck is good for making games too

By Liam Dawe,
Part of the power of the Steam Deck is that not only is it a great portable for gaming, it's Linux and has a full desktop mode and so you can also create games with it.

AMD publishes the source code for FidelityFX Super Resolution 2 (FSR 2)

By Liam Dawe,
As they promised they would, AMD has now officially published the source code for FidelityFX Super Resolution 2 (FSR 2) under an open source license.

Epic Online Services gets free cross-play tooling that will support Linux

By Liam Dawe,
Epic Games just announced a big upgrade to Epic Online Services, which will now include a full toolkit to enable developers to do cross-play.

LightSpeed Studios (Tencent) joins the Open 3D Foundation

By Liam Dawe,
LightSpeed Studios, owned by Tencent, has joined up with the Open 3D Foundation who oversee the Open 3D Engine (O3DE).

AMD announce Radeon Memory Visualizer support for Linux

By Liam Dawe,
AMD announced yesterday that they're now supporting the Radeon Memory Visualizer on Linux, as a result of "the rising popularity of gaming on the Linux OS".

Godot Engine 3.5 RC 1 is up with a new asynchronous shader compilation system

By Liam Dawe,
Godot Engine 3.5 is getting close to release with a first Release Candidate available for developers to test the next version of this open source game engine.

Open 3D Engine v22.05 out, O3DCon in October with proposals open

By Liam Dawe,
Originally Amazon Lumberyard that was donated to open source, the Open 3D Foundation just announced a big new release and they have an annual conference coming up.

Microsoft joined the Open 3D Foundation for the Open 3D Engine

By Liam Dawe,
Here's a missed one from Friday, Microsoft has joined the Open 3D Foundation, who oversee the Open 3D Engine that's a free and open source updated version of Amazon Lumberyard that was contributed by Amazon.

Unreal Engine 5 has officially launched, lots of Linux and Vulkan improvements

By Liam Dawe,
After being available in Early Access since May 2021 and Preview since February 2022, Epic Games has today released Unreal Engine 5 which will no doubt go on to power some of the biggest upcoming releases.

GameMaker on Linux gets big improvements and Steam Deck support

By Liam Dawe,
GameMaker Studio 2 is now just GameMaker, and there's a new update out with some dramatic improvements for Linux game exports and Steam Deck support.

Free and open source level editor LDtk 1.0 is out now

By Liam Dawe,
LDtk (formerly known as LEd) is a free and open source level editor, developed by Sébastien Benard who previously worked on the successful Dead Cells and also recently Nuclear Blaze.

AMD reveal more on FidelityFX Super Resolution 2.0 (FSR)

By Liam Dawe,
With GDC ongoing, there's lots of info flying out from developers and hardware vendors and now AMD has given talks and more detail on FidelityFX Super Resolution 2.0.

Kickstart RT from NVIDIA makes Ray Tracing integration in games easier

By Liam Dawe,
At GDC the NVIDIA team had plenty of announcement, most of them not interesting to us but Kickstart RT definitely jumps out. A new SDK under the open source MIT license allowing game engine developers and games to integrate Ray Tracing a lot easier.

Unity game engine team announce 3D platformer Gigaya, free for devs to tinker with

By Liam Dawe,
Unity Technologies have announced their next big example game for other developers to learn from. It's called Gigaya and it actually looks pretty great.
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